
syk233 $M | 🐜|Aug 03, 2025 02:45
Today, I played four games of Anoma @ Anoma seriously again and found some tricks. It's not as brainless as I imagined!
Currently testing four games on the website, with two types of points:
① Bicycle game, 1000 FITCOIN per day
② Wheel game, 25 times a day for free, the rest requires a payment of 50 FITCOIN per time
③ BTC Price Guessing Game, with a maximum of 50K POINT per day. Once full, no further leverage can be added
④ Bubbles, 20 bubbles per day, 2K POINT
⑤ Completing 46 spinning wheel games every day will earn you a bonus!
The two types of integrals are FITCOIN and POINT
The key point is here: there are 46 spinning wheel tasks per day, and as mentioned earlier, 25 tasks are free, so 21 tasks are not free. A total of 1050 FITCOIN is required for 21 tasks, which exceeds the 1000 FITCOIN generated by cycling every day. Isn't this the game point?
BTC guessing the rise and fall requires FITCOIN, and daily tasks also require FITCOIN, so it is necessary to arrange FITCOIN consumption reasonably. The higher the multiple, the better BTC guessing the rise and fall. Everything is mainly focused on reducing expenses with FITCOIN!
Why did Anoma @ anoma make the gameplay so detailed during the testing phase?
All of what you are currently doing is on chain, and if you include the game aspect, it fully reflects the intended architecture!
Anoma's three-layer architecture perfectly embodies what Anoma is currently doing:
Intent Layer: Users only declare the target, regardless of the process
Matchmaker: Similar to a router, it helps you find the matching path
Execution Layer: Using zero knowledge proofs to ensure correct results and privacy protection
The future has come, there may not be this chain or that chain in the future, only what you want, Anoma will help you execute this task!
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